published 3 May 2013
Update: A written version of this talk is now available.
Creating and managing teams that iterate, build, and ship quality projects is one of the most challenging things to master in our industry. And to ship quickly and consistently? Even more challenging.
This presentation presents nine patterns that I’ve found common among great UX teams. I draw on interviews with teams at the likes of Twitter and Kickstarter, as well as my own background running Authentic Jobs.
I’ll be publishing a written version soonly, as it’s tough to understand each pattern without the context of my spoken remarks.
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